This personal project it's a modified version of my previous project to fit the challenge. I've decided to go for moody and dark lighting, to have the feeling of being in a Lovecraft environment. I've also made use of complementary colors like green and red.
Created on Unreal Engine 5 with a photorealistic environment pipeline. Lighting all real-time dynamic with Lumen and Nanite Meshes. Assets textured with Substance Painter
Forum post: https://forums.unrealengine.com/t/the-lighthouse-better-light-than-never/578858