Lighting Artist with 3 years of experience working with Unreal Engine. Comfortable with realistic environment lighting, color theory, and cinematography.
2018 - CGARCHITECT ARCHITECTURAL 3D AWARDS / Nominee Unreal experience Image
Born in Ecuador
Developing the scene Lighting, Cinematics and final pixel outputs for several Unreal Engine Environments
Lead Unreal Engine Artist in charge of Pureblink's Real-time and xR Workflows
Worked on Project RealFood with an amazing Team of 3D Artists, to create an Unreal Engine version of their products.
I was responsible for the baked Lighting, Cinematics and final pixel outputs for the RealFood Asset Pack on the UE Marketplace